Press Play Talks

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
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Sinopsis

Press Play Talks is a place for intelligent discussions with developers about their upcoming games. Sit down by the fire with a cup of coffee and listen to us discuss process, inspirations and other elements of their work in the video game industry.

Episodios

  • 022: Elbow Room is the Most Fun You Can Have With One Button

    022: Elbow Room is the Most Fun You Can Have With One Button

    16/10/2014

    Nick talks to developer Andrei Marks about minimalist party game Elbow Room at IndieCade 2014.

  • 021: Leap Motions Push into Virtual Reality

    021: Leap Motion's Push into Virtual Reality

    16/10/2014

    Nick talks to software engineer Matt Tytel about Leap Motion's move into the VR space, and its possible applications as a controller-free navigation method at IndieCade 2014.

  • 020: Sunder Wants You to Work on Your Communication Skills

    020: Sunder Wants You to Work on Your Communication Skills

    16/10/2014

    Nick talks to developer Nicholas Fuller about Sunder, a same-screen co-op game that forces verbal communication for players to complete puzzles.

  • 019: Night at the Museum of Simulation Technology

    019: Night at the Museum of Simulation Technology

    16/10/2014

    Nick talks to developer Albert Shih about Museum of Simulation Technology, a first-person puzzler with an extremely novel "forced perspective" mechanic at IndieCade 2014.

  • 018: How Perception Neuron Wants to Change the Game

    018: How Perception Neuron Wants to Change the Game

    15/10/2014

    Nick talks about motion tracking system Perception Neuron and its applications as a video game controller with R&D Director Tristan Dai at IndieCade 2014.

  • 017: Keep Talking and Nobody Explodes or: How I Learned to Blow Myself Up in 4 Minutes Flat

    017: Keep Talking and Nobody Explodes or: How I Learned to Blow Myself Up in 4 Minutes Flat

    14/10/2014

    Nick talks to developer Brian Fetter about Keep Talking and Nobody Explodes, a unique VR/tabletop game experience that went on to win the Media Choice Award at IndieCade this year.

  • 016: This is Sportsball!

    016: This is Sportsball!

    14/10/2014

    Nick talks to Auston Montville and Ned Green about the challenges and rewards of developing their game Sportsball at IndieCade 2014.

  • 015: The Beautiful, Unforgiving World of Hyper Light Drifter

    015: The Beautiful, Unforgiving World of Hyper Light Drifter

    14/10/2014

    Nick talks to Hyper Light Drifter's Director Alex Preston about his influences, working on Kickstarter, and the game's reception so far at IndieCade 2014.

  • 014: Enter the Crypt of the Necrodancer

    014: Enter the Crypt of the Necrodancer

    14/10/2014

    Nick dances in the moonlight of IndieCade East 2014 with Crypt of the Necrodancer, a unique mix of roguelike and rhythm game.

  • 013: EarthNight and the Art of Dragon Slaying

    013: EarthNight and the Art of Dragon Slaying

    26/02/2014

    Nick talks to Rich Siegel about his intense roguelike runner EarthNight. For more of our IndieCade East 2014 interviews visit www.pressplaytv.com

  • 012: Galak-Z is More Than Meets the Eye

    012: Galak-Z is More Than Meets the Eye

    20/02/2014

    Nick talks to Jake Kazdal about his deceptively complex spaceship shooter Galak-Z at IndieCade East 2014.

  • 011: Prepare to Die Again in Dark Souls II

    011: Prepare to Die Again in Dark Souls II

    15/10/2013

    Nick talks to J. Kartje about Dark Souls II's new enemies, online and systems. Stick around to hear J's number one tip for players planning on getting the game!

  • 010: Talking More About Deus Ex HR Directors Cut

    010: Talking More About Deus Ex HR Director's Cut

    13/10/2013

    In this Press Play Talk, Nick returns to Deus Ex: Human Revolution Director's Cut to discuss the newly added PS3, Xbox 360, PC and Mac skews, and the cool features that come along with them! Visit the NY Comic Con 2013 Coverage HQ for more from the show!

  • 009: Massive Chalice Interview

    009: Massive Chalice Interview

    08/06/2013

    Brad Muir talks about Double Fine's upcoming tactical strategy game, Massive Chalice. Points discussed are space elevators, blood relics, "Roid Demons" and more!

  • Press Play Podcast 006: Hokey Religions and Broken Records

    Press Play Podcast 006: Hokey Religions and Broken Records

    15/03/2013

    Nick, Andrew and Chris from How Do I Jump talk about the news of the week and make some REALLY bad jokes while they're at it...

  • 008: Cart Life Interview

    008: Cart Life Interview

    14/03/2013

    In the final talk from Indiecade East 2013, Nick talks to Cart Life creator Richard Hofmeier. Stick around til the end to hear about his upcoming projects!

  • Press Play Podcast 005: Fabulous Hair and Sneaky Individuals

    Press Play Podcast 005: Fabulous Hair and Sneaky Individuals

    11/03/2013

    The guys are joined by Peter Kendall from How Do I Jump to talk about new releases, rumors and some really fabulous hair!

  • 007: The Stanley Parable Interview

    007: The Stanley Parable Interview

    06/03/2013

    Nick talks to Davey, creator of existential HL2 mod The Stanley Parable at Indiecade East 2013!

  • Press Play Podcast 004: The Future of PlayStation

    Press Play Podcast 004: The Future of PlayStation

    28/02/2013

    Nick, Andrew and guest Bamidele talk about Sony's PS4 and pick apart the facts and fiction of the PlayStation meeting held in New York.

  • 006: International Racing Squirrels Interview

    006: International Racing Squirrels Interview

    23/02/2013

    Nick talks to Rob from Playniac about cute/evil race management simulator International Racing Squirrels for iOS at Indiecade East 2013!

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