Sinopsis
Anime-Bliss podcast will focus on anime and asian culture. We will feature news,interviews, and more! Weekly episodes Check out our official website:http://www.anime-bliss.com
Episodios
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Episode 4
16/03/2010 Duración: 23minAnime Bliss episode 4: Anime social networks Welcome to the animebliss podcast, your source on anime and Asian culture. I am host the otaku of otakus Ira Fuse. Today's topic anime social networks are they really necessary? One of the most common anime communities is My anime list. The site helps to create a list of how much anime and manga you have viewed. MAL also features groups to meet users with like interests and forums to discuss a variety of topics. Web site: http://myanimelist.net/ Anime-Planet As a another community AP also shows how many days and hours you have watched. But I would say it is a little more advanced from MAL in regards to adding reviews and a more advanced profile. Web site- http://www.anime-planet.com/ Ani-Hub: http://www.anihub.com/ News: Dark Horse Lists Evangelion: Campus Apocalypse Manga -http://www.animenewsnetwork.com/news/2010-03-15/dark-horse-lists-evangelion/campus-apocalypse-manga/ Julian Cheung and Anita
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Episode 3: Anime Clubs
05/01/2010 Duración: 52minAnime-Bliss Episode 3 opening theme: I KO YA KO {pre-mix} by Shen Zhen, Guangdong Province, China Website: http://www.reverbnation.com/celsi Topic: Anime Clubs An anime club is an organization that meets to discuss, show, and promote anime in a local community setting and can also focus on broadening Japanese cultural understanding.[1] Anime clubs are increasingly found at universities and high schools. Organizers may also utilize public meeting spaces such as a library or a government center. Any anime club attendees identify themselves as otaku. Although the core of anime club attendees are in their twenties, there are generally no age requirements. Adults in their fifties and sixties and teenagers also attend. Source: http://en.wikipedia.org/wiki/Anime_club Anime club meetings can occur on a weekly or monthly basis. In addition to viewing anime, clubs engage in other activities such as viewing anime music videos, reading manga, karaoke and cosplaying.Many clubs host online forums to further foste
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Episode 2 Voice acting
18/12/2009 Duración: 25minOpening music: 2 bullet from Tokyo JP 2 Bullet was formed in 2003, and currently features among its members K (vocals), Dee Lee (guitar/programming/Vocals) Kentaro (vocals/live performance). and May 2009 Female singer ROMY joined 2 Bullet. The band name “2 Bullet” relates to the idea of balance of power, and conjures up imagery of two people pointing a gun at each other. This also implies the concept of Mutually Assured Destruction. The band themselves are anti-totalitarian, and perform live in military camouflage and war paint. Their motto is ”In a revolution, one triumphs or dies”. Website: http://2bullet.net/ Sources: http://en.wikipedia.org/wiki/Voice_acting http://www.tnawrestling.com/content/view/262/37/ Picture source: www.fandm.edu/x8957 Notable Voice Actors in Anime: Christopher Ayres (anime voice actor and director) Greg Ayres (anime voice actor, roles include Chrono of Chrono Crusade, and Goku of Saiyuki, Negi Springfield of Negima) Laura Bailey (anime voice actre
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Episode 1: Cosplay 101
09/12/2009 Duración: 50minIntroduction to the show and Cosplay for beginners. Cosplay Shops http://www.qqcosplay.com/ http://www.cosplayhouse.com/ http://www.cosaru.com/ Cosplay Culture http://www.cosplay.com/ http://www.acparadise.com/ http://www.anicoz.com/ What is Cosplay? Cosplay (コスプレ kosupure?), short for "costume play",[1] is type of performance art in which participants don costumes and accessories to represent a specific character or idea. Characters are often drawn from popular fiction in Japan. Favorite sources include manga, anime, tokusatsu, comic books, graphic novels, video games, hentai and fantasy movies. Role play includes portrayals of J-pop and J-rock stars, Taiwanese puppet characters, science fiction characters, characters from musical stories, classic novels, and entertainment software. Any entity from the real or virtual world that lends itself to dramatic interpretation may be taken up as a subject. Inanimate objects are given an anthropomorphic forms and it is not unusual to see genders switched, w